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The Foibles of the Hard Core Gamer (or, The Rise and Fall of the Elite Gamer)

Edited by C. Marie   In the beginning, there were only video games and the people who played them. There  were no cliques or clubs. There were no “hard core”, “core”, or “casual” gamers,  no “hard-core” or “casual” games. In those days there was Defender and Stargate (Defender's  sequel)--these games were done with a stick and a bunch of buttons. They were also the closest thing to "hard core" games available at the time.  Most everything else had fewer and  simpler controls. Pac-Man, Donkey Kong,  Galaga... all hugely popular games. But there were no attitudes. There weren’t elite squads of  gamers trying to establish themselves as “real” gamers while everyone else was  somehow lower on the food chain. Back in those early days, arcades were King. Home consoles in the early  1980s were extremely popular; fun, yes, but also technically limited. Atari dragged the industry into a kind  of dormant state with their mediocre game catalog....